using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using Yoozoo.Gameplay.RTS;

namespace com.yoozoo.gta
{
    public class CommanderSwitchEvent : MonoBehaviour
    {
        [SerializeField]
        private CommanderHead rootHead; 
        public void OnCommanderSwitch()
        {
            rootHead?.OnCommanderSwitch();
        }
    }
}
